Full-Stack Media Ecology

Author: Clinton (Page 7 of 8)

Media Ecology in the OCaC II: Marshall McLuhan

Here’s the second video in my Media Ecology in the OCaC series! What follows is the shooting script and slides, and so can be read instead of watched if you are in a hurry.

Hello, and welcome back to Media Ecology for the Online Community as Classroom. This episode is called Words Words Words. So eventually want to talk about computers and the internet in light of media ecology. And to do that, we to build on the O.G. of Media Ecology, the self-described intellectual thug Marshall McLuhan. However, McLuhan famously, definitively, intrinsically, had no concepts. To ascribe “concepts” to him would be to undermine him completely. In lieu of concepts, he offered “percepts”, his way of sensing the modern electric environment. So, in order to explain McLuhan I need to retrace his life story and his learning so as …

Media Ecology for the OCaC: Introduction

I’ve decided to start a YouTube series on Media Ecology, based on my simultaneous research into Marshall McLuhan and the history of personal computing. I call it Media Ecology for the Online Community as Classroom in recognition of McLuhan’s insight that education was moving outside of schools in the information age. We are all now hunters, seeking out good information as though tracking down prey.

I hope this introductory episode sets the scene for a romp through the hidden layers of our very environment!

The rest of this post contains the text of my script and the presentation slides.

Hello! And welcome to Media Ecology for the online community as classroom. Today, right now, Billions of minds are being tethered together, all willy nilly. Billions of individuals are shaping and being shaped by one other at a rapidity with which …

A McLuhan-syntonic Approach to Computer Literacy: Toppling the Pillars of Cyberspace

On June 29th, 2019, I delivered the above presentation to the Media Ecology Association at their 20th Annual Convention in Toronto, on the U of T campus, based on this paper. Learn more about the convention at mediaethics.ca. Attempts to move the paper toward a more finalized form have resulted in sprawling additions which will require much work, however I hope the draft below suffices to entertain curiosity piqued by the video. 🙂 – Clinton, 08/02/19

This paper is undergoing a significant re-write, not least to address some typos and add more sources. Please consider it a draft in its present form. – Clinton, 02/21/19

Cyberspace is a fictional sensory environment with a traceable history. It is formally defined — much like the Euclidean space which Wyndham Lewis feared losing, and which Marshall McLuhan announced obsolete thirty years later. …

Web 1.0 as content of Web 2.0

In a 1964 article entitled New Media and the Arts published in the University of Wisconson’s Arts in Society, Marshall McLuhan summarized his theory of media as so:

To sum this up, it can be enunciated as a principle that all new media or technologies, whatever, create new environments, psychic and social, that assume as their natural content the earlier technologies. Moreover, the content of these new environments undergoes a progressive reshaping so that what had appeared earlier as dishevelled and degraded becomes conventionalized into an artistic genre. TV, as the latest archetypal environment or technology, is very much in this dishevelled phase. The movie remained in such a dishevelled phase for decades. Whether Telstar is already a new archetypal environment that assumes the present TV form as its content will appear fairly soon. The principle of new technology as

What’s Changed Since McLuhan

In Marshall McLuhan’s time the globe had been criss-crossed by copper wires, etherized by aerial antennae, and circled by satellites. Unlike today, this communications infrastructure was not intermediated by computers. The signal was direct, excepting the time-delay of recording and playback. The content of McLuhan’s media was, in a word, analogue: it was transduced from the energy of its input by electronic sensor into transmittable signals of analogous proportion. This means that the sound waves were directly represented by fluctuations in the electricity of the wires carrying them or the electromagnetic radio waves being broadcast. The light being picked up by the television cameras scanning finger was faithfully reproduced on the cathode ray tube. While the form of each media certainly had a role in shaping and biasing the content by its forms, the “nerves” of the electronically-extended nervous system …

Silicon & Charybdis III: McLuhan & Microcomputers

After over a year of work, I’m very pleased to release Silicon & Charybdis III: McLuhan & Microcomputers! It’s a leap above the first two episodes, and I hope you find it to be the authoritative, definitive history of the computer medium. How did simulation swallow everything? The short answer is: gradually. But the long answer is way more interesting and, more importantly, human.

It’s been a really long road toward producing this little documentary, so I hope you enjoy it as much as I do!…

My Cyberspace: Part Three

Continued from Part Two.

In Grade 11 I took my first programming class. Although I had played around with Logo in elementary school, and had created many complicated DOS Batch files, this was my introduction to all the formal elements of modern computer programming. We learned Turing, an educational object-oriented language developed at the University of Toronto. I wrote a multiplayer Tron/Snake-style game which would send each players key-presses back and forth across the network, but it often got out of sync resulting in the screens of both players looking different and perhaps both thinking they had won or lost. My final class project was a graphical implementation of  Battleship. In Grade 12 we learned Java, an language with plenty of actual real-world usage.…

Slow Technology

I’ve been typing lots of stuff on a 386 laptop lately. It’s an IBM PS/2 L40 SX, upon which I’ve installed Windows 3.1 and Microsoft Word 2.0.

Quick tip: In Windows 3.1 there was no user folder or Documents folder. When you went to save a Word file, the default would be to save it inside the program files folder for Word, which is a weird place to keep your documents. But if go in to properties dialogue for the Word shortcut in Program Manager, then you can change the working directory of the application. That way you can choose where in the DOS path the program thinks it is running. So if you made a folder called C:\DOCS and then made that the working directory for Word then your first File->Save command would automatically open up within your new

Chairman of the Board Ho

In 2004, prolific online poster humdog wrote a extremely insightful analysis of the nature of internet communications and the “board ho”.

people do amazing acts of self-disclosure online. they do it, and i think they do it for one reason only. there is a different economy online and the payout is in attention and in time, not money attention is the big payout online.

The idea is that internet forums grow and thrive on the irrational self-disclosure of Too Much Information by people who commoditize all the private details of their lives and give it away in return for attention.

one of the things i see on blah blah boards is that many of the people who frequent them regularly appear to be people whose lives are not working for one reason or another. voices on the boards seem to

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